Changes for page EBRAINS Swedish Node Workshop 2025: NEST Tutorials
Last modified by spreizer on 2025/08/26 09:19
Summary
-
Page properties (1 modified, 0 added, 0 removed)
Details
- Page properties
-
- Content
-
... ... @@ -16,7 +16,7 @@ 16 16 17 17 **Instructor**: Sebastian Spreizer, PhD, University of Trier and Research Center Jülich 18 18 19 -- [[Abstract>>url:https://wiki.ebrains.eu/bin/view/Collabs/swedish-node-nest-tutorials/About/]]19 +- [[Tutorial abstract>>url:https://wiki.ebrains.eu/bin/view/Collabs/swedish-node-nest-tutorials/About/]] 20 20 21 21 22 22 The tutorial is composed of three parts in which the user learns to simulate with NEST step by step. ... ... @@ -28,8 +28,6 @@ 28 28 |(% style="width:84px" %)12 - 15|(% style="width:235px" %)NEST Simulator|(% style="width:541px" %)[[https:~~/~~/nest-simulator.readthedocs.org/>>https://nest-simulator.readthedocs.org/]] 29 29 |(% style="width:84px" %)15 - 18|(% style="width:235px" %)NESTML|(% style="width:541px" %)[[https:~~/~~/nestml.readthedocs.org/>>https://nestml.readthedocs.org/]] 30 30 31 -=== === 32 - 33 33 === 1) NEST Desktop === 34 34 35 35 The first part of the tutorial, we look at NEST Desktop. As a goal we will create and analyze a balanced two-population network. ... ... @@ -36,7 +36,6 @@ 36 36 37 37 * [[https:~~/~~/wiki.ebrains.eu/bin/view/Collabs/nest-desktop>>https://wiki.ebrains.eu/bin/view/Collabs/nest-desktop]] 38 38 39 - 40 40 === 2) NEST Simulator === 41 41 42 42 The tutorial will then turn to Jupyter (Python) notebooks where we will start by creating a spiking neurons. Here, we learn advanced steps to write code with NEST Simulation syntax. The scripting codes allow us to customize sophisticated use cases with NEST simulations. Examples are: ... ... @@ -46,7 +46,6 @@ 46 46 * networks of spatial neurons 47 47 * using plasticity 48 48 49 - 50 50 === 3) NESTML === 51 51 52 52 The last part is using NESTML to create custom neuron and synapse models for NEST Simulator. A functional plasticity rule will then be introduced into the balanced E/I network to implement a biologically realistic version of reinforcement learning. This will be done by formulating the learning model in the NESTML language syntax, and using the associated toolchain to generate code for NEST [4].